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P.S.A Mission’s.

Credit to Ultime Surfer.

  • Case of the Missing Puffles:

1.Talk to Aunt Arctic.
2.Go to the Ice Rink and pick up the photos.
3.Go back to Aunt Arctic’s Igloo and give her the photos.
4.Next go to the Pet Shop and figure out the number code on the note. (The code number changes every time).
5.After that go to the Sports Shop and tell the penguin named G the number.
6.He will give you access to his ‘special items cupboard’.
7.Take the life preserver shooter and go to the iceberg.
8.Save all the penguins by using the shooter.
9.After that go back to the sports shop and pick up the grappling hook.
10.Go to the ski mountain next and help fix the telescope. Use the spanner on your spy phone to fix it.
11.Click the telescope after fixing it then look through it to left, you will see a green puffle flying.
12.After that go to the tallest mountain, use the grappling hook to get to the top of the tallest mountain.
13.You will see the puffles.
14.After you completed the mission collect your medal and letter.

  • G’S SECRET MISSION

1.The word is ‘mogul’.
2.Get the new sledge and go to the ski mountain.
3.Test drive the new sledge. You will eventually crash.
4.When you crash you will find yourself in the wilderness. Click the rope and the Survival Guide Book and put it into your inventory.
5.Get 3 O berries and put them into your inventory.
6.You will see some puffles, Click on them and they will run away. The black one will stay. Give the black puffle a berry and he will become your friend.
7.Near the berry bush there is a tree with a pan in. Shake the tree and put the pan into your inventory.
8.Get the log near the cave and put it into your inventory.
9.There is another bush near the broken sledge items. You will find a ski. Get it and put it on the rope. You will make a fishing rod. Put a berry onto the fishing rod, you will use it as bait.
10.Go to the river and collect water by using the pan.
11.After that use the fishing rod to catch a fish.
12.Go to the cave and click on the rocks, then put the log onto the empty space, then put the survival guide on the fireplace. Then give a berry to the puffle and it will make the fire for the fireplace.
13.Put the fish onto the fire and eat it.
14.Then put your pan-filled water onto the fire and drink it.
15.You will go to sleep and when you wake up go outside, you will meet an HQ agent and he will rescue you and take you back to the Sports Shop.
16.When you complete this mission collect your letter and medal.

  • CASE OF THE MISSING COINS

1. Talk to the Green Penguin.
2. Make sure you tell the penguin to close the door.
3. Go upstairs into the office and look under the couch. You will find a paperclip and a computer disk. Put them both into your inventory.
4. Go to the computer, switch it on and put the computer disk in it.
5. Click ‘My File‘ then click ‘Combination_Number’
6. Remember the 4 numbers (They will change every time) and go downstairs to the gift shop.
7. Talk to the Penguin and put the combination number into the vault.
8. Talk to the Green Penguin again and your Spy Phone will ring.
9. Answer the spy phone and go into the HQ.
10. ‘G’ will tell you to watch the video. Click the screen he points at and watch the video.
11. After watching the video ‘G’ will tell you to go to the rooftops. He will open the drawers and you will collect the key which says ‘rooftops’. The right key is the first one. Put it into your inventory.
12. Go back to the office in the Gift Shop. You’ll find a door which says ‘To Roof’. Use the key to open it.
13. You will see a box which says ‘Powa Box’. Open it with the spanner on your Spy Phone.
14. Go into the box and use the paper clip to turn of the power.
15. Before you go back to the Gift Shop, collect the white fibers near the Powa Box.
16. Go back to the Vault and talk to the Penguin who should be under the pile of coins.
17. Go back to the HQ and talk to ‘G’.
18. He will tell you if you have found anything else. Tell him you have found some white fibers and give him the fibers.
19. ‘G’ will give you another mission to get the power back on in the Night Club.
20. Before you go into the town collect the Flash light in the HQ then go to the town.
21. Talk to the crying penguin.
22. Go to the Night Club and use the Flash Light or Night-vision goggles to see your way through into the Boiler Room.
23. When you enter the boiler room, find the fuse box.
24. Try to complete the puzzle by making all the buttons the same colour (The fuse puzzle changes every time)
25. Go back to the HQ and talk to ‘G’ then collect your Medal and your Thank You card.

  • AVALANCHE RESCUE

1. Talk to G and he will open the Gadget Room.
2. In the Gadget Room pick up the Life Preserver and place it in your inventory.
3. Enter the Ski Lodge and pick up the Fishing Rod near the Ice Fishing Door and place it in your inventory.
4. Head to the Lighthouse and place the Rope near the lifeboat in your inventory.
5. Put the three items you have found so far into one slot to combine them into one.
6. Head to the Sports Shop and take the Pirate’s Belt from the Green Penguin Statue and place it into your inventory.
7. Go to the Ski Village and then click on the Ski Lift.
8. Place the Pirate’s Belt onto the Ski Lift to fix it.
9. Pick up the White Fibers near the Ski Lift.
10. Go to the Lighthouse Beacon and use the Wrench in the Spy Phone to unscrew the Telescope and place it into your inventory.
11. Go to the Sports Shop and head up the stairs to G’s Room.
12. Place the Telescope on the Tripod near the window.
13. Head to the Mountain and go down the Ridge Run trail.
14. You have to follow a path down the Ridge Run track which is Middle, Left, Right, Middle, Right.
15. Once at the bottom you’ll see Inner Tubes. Take out the Life Preserver.
16. Grab the First Penguin on the little branch. Then grab the next penguin on the ledge. Drop one of the penguins on the branch and use the other one to grab the penguin under it. Then grab the one on the branch and drop all three on the ledge with the rock and they will push the rock down. Grab all three penguins and drop down to grab the last one. Now you’ve rescued all the penguins.
17. Back at the Mountain talk to G and hand him the Fiber’s to finish the mission.

  • SECRET OF THE FUR

1.Go to the HQ and find the AC 1000 in the gadget room and put it into your Inventory.
2.Talk to G about the analyzer and click the Forensic Analyzer 3000.
3.Open up your Spy Phone and get the comb out and place it onto the pink fur (Pink Puffle).
4.When you finish analyzing the pink fur, talk to G and he will provide you with white fur.
5.Put the white fur that you are given into the Analyzer and it will scan three items (Hot chocolate, Hot sauce and Fuel).
6.Finish talking to G and go to the Pizza Parlour, talk to the Manager about what happened with the mess and get the Chocolate and Hot Sauces.
7.Talk to the Manager again and he will ask you for help (to deliver a pizza to the penguin fishing behind the Ski Lodge).
8.Collect the Pizza box near the till in the Pizza Parlour.
9.Go to the Ski Lodge and click the ‘Ice Fishing’ game.
10.Talk to the penguin and give the pizza to him.
11.Go to the Coffee shop and talk to the worker about the mess and look at his drawing of the ‘Monster’.
12.The hot chocolate machine doesn’t work and you would have to fix it.
13.Place the mug under where it says ‘Press for hot chocolate.’
14.Put the Chocolate sauce into the funnel which says ‘Insert Chocolate’
15.Then open your Spy phone, get the spammer from the tools and click it onto the Milk hose.
16.At the side of the machine it has a temperature meter. Click it to make it turn hot.
17.Now you need to click the Hot Chocolate button. Move the mug with hot chocolate into your inventory.
18.Go to the beach and outside the lighthouse collect the net under the fishes.
19.Go to the Lighthouse and collect the rope near the red boat.
20.Talk the two penguins and go up to the beacon (up the stairs).
21.Use the AC 1000 to move the Jet Pack Fuel closer.
22.Open your Spy Phone and get the scissors and cut the string of the balloon and collect the fuel.
23.Then, visit HQ and find G (in the gadget room) then talk to him.
24.Put all 3 items into the machine (the goggle calibrator) G created. Make sure you place it near the blue funnel.
25.Talk to G when you have finished and collect the goggles and put it in your inventory.
26.Go to Ski Lodge and collect the candle near the orange couch.
27.Talk to the penguin (fisher) hiding in the couch and go to the ‘Ice Fishing’ game.
28.Put the rope together with the net and place it under the tree.
29.Put the candle on the net and the crab will come out and get trapped in the net.
30.The monster (Polar Bear) will also run away and leave some fur behind.
31.Take the fur of the ground and the crab which is trapped and place them in your inventory.
32.Go to HQ and find G and tell him about the monsters. Give G the crab.
33.G will tell you to put the fur into the analyzer. Get the fur from your inventory and place it in the analyzer.
34.It will analyze a polar bear. And you then finish your mission.
35.Collect your medal and your gift which is a ‘Pizza Box’ with a letter inside it.

  • QUESTIONS FOR A CRAB
  1. Talk to G. When G turns on the machine, the crab will destroy it.
  2. Follow the Crab into the PSA Head Quarters.
  3. Follow the Crab into the Sports Shop and to the Ski Village.
  4. Follow the Crab up the Mountain and then jump off the edge of the Mountain.
  5. Follow the Crab through the forest for about 3 places until you get to where the Cave was in Mission #2.
  6. When you get to the locked door of the Cave, go to the tree stump on the far right.
  7. Then go the the Long Log and Bushes on your far right.
  8. Take out your Spy phone, open your Tools, and cut the rope with your Scissors.
  9. Put the bag of O-Berries in your Inventory.
  10. Go back to the Tree Stump on your right.
  11. Feed an O-Berry to the Black Puffle. He will now start to follow you.
  12. Go to the Bushes in front of you. Then to the River to the left of you. Then to the locked door.
  13. Throw a Puffle O into the Pet Door and the Black Puffle will open the door for you. Go inside!
  14. The Bear will trap you in a cage. Oh no! You will lose your Spy Phone.
  15. Talk to the Bear. He will explain about his evil plan. I suggest clicking the top option for everything you say. (Click the bear if you can’t do anything and he stopped talking) He will then leave with the Crab.
  16. Go right in your Cage until you see the Cage Lift machine. Put an O-Berry on top of the Red Lever on the right.
  17. Put a O-Berry on the Left side of the Water slide and then another O-Berry on the silver platform.
  18. Go all the way right past the door and a little past the table. Place the Grappling hook, Blue prints, the Rope, and the Hot Sauce in your inventory (They are: leaning against a rock, on the wall above the table, entangled with the wooden boards, and on the table).
  19. Go to the door. It will be blocked by snow. Take a O-Berry out and then put Hot Sauce in it and click on the Snow. The black puffle when get superheat and then the snow will have melted.
  20. Walk out the hole. Go to the Stump on the right. Go the the Long log and Bushes on the far left. Then go to the Area on your far Left. And you will end up at the place where you fell from!
  21. Connect the Grappling Hook with the Rope. Then click on the Mountain. Then throw it over the mountain and you will be back on the Mountain.
  22. Go to the Ski Lodge and go to the back door where you play Ice Fishing. You will see the bear there. Go back outside to the Ski Village.
  23. Then go to the Dock. Go through the Snow Forts. Then go to the Plaza. Then go in the Pizza Parlor and get the Sea Weed Pizza and put it in your Inventory.
  24. Go ALL the way back to the Ski Lodge and through the back door.
  25. Feed the pizza to the bear and Pull the Red lever on the machine.
  26. Click on the bear until he finishes his pizza. Then the bear will run the machine, it will go backwards and will break the ice.
  27. G will come and talk to you. (I suggest selecting the top option for all the answers). The bear will call you and then run away. Then give G the Blue Prints when he asks for them.
  28. Yay! You finished the mission! Receive the Medal and the Letter and you’re done!
Clockwork repairs
  1. Talk to G. Choose any option. He explains the problem with the Clocks.
  2. Click the moniter of the Snow Forts that G is pointing to. You will see the the Polar Bear and the Crab break the clock. Click the corner to exit the clock.
  3. Talk to G again. Keep choosing the top option. He wants you to find the parts to repair the clock.
  4. Go to the Gadget Room. Take the LifeGuard Rescue Tube off the shelf and put it in your inventory.
  5. Use your map and go to the Dock. Talk to the penguins from the Blue team. Keep clicking the top options until they let you play to get back the target.
  6. Here’s how you play: Click and hold the mouse until the bar goes up to the red zone. LET GO immediately when the bar is at the red zone. Then aim with your mouse and shoot at the target. Remember, the target is moving so click just a little bit ahead of where the target is going. And it takes longer for the snowball to travel the farther the penguin is from you.
  7. Once you win, they’ll give you the target. Give them the Rescue Tube so they can continue practicing.
  8. Go to the HQ. Talk to G and tell him you need to use the Electromagnet 3000. He say’s the combination is ‘key’.
  9. Go to the Invention Cabinet, which is left of the entrance to the Gadget Room. There is a Decoder available if you put your cursor on the bottom right of the screen. Decode the word ‘key’ to Secret Agent Code and input it into the lock.
  10. The lock will open. Take out the Magnetron 3000. Now go to the Iceberg on your Map.
  11. Go to the left until you see an spring-in-an-icecube floating in the ocean. Use the Magnetron to pull it out of the water. Put them both in your inventory.
  12. Go to the HQ. Go to the Gadget Room. Place the ice cube on the Test Chamber. Pull the Red lever. Now Press the Flame button. Now pull the lever again, then pick up the Spring.
  13. Go to the Town. Talk to Rookie. Then, ask him for a poster of the Prime Gear. Put it in your inventory.
  14. (Optional step) Go to the Ski Village and talk to the penguins there. They explain how the type of snow matters. And the Snow Forts has the best.
  15. Go to the Beach and talk to the yellow penguin on the chair. He say’s he gave a yellow puffle a drawing of a chair and the puffle made the chair for him. Pick up the green bucket next to him that’s on the ground.
  16. Go to the Snow Forts and fill the green bucket up with snow.
  17. Use your map and go to the Plaza. Go into the Pizza Parlor.
  18. Take the sheet of music on the floor next to the piano.
  19. Exit the Pizza Parlor. And go into the Stage. Click on the piano at the Stage. Put the sheet of music on the piano stand. Play the colored notes in the order it says on the music sheet (read from left to right). The yellow puffle will love it and come out of hiding!
  20. Now give the puffle the picture of the gear. Then give it the bucket of snow. It’ll construct a replica Gear. Place the Gear in your inventory.
  21. Now go back to the Gadget Room in the HQ.
  22. Place the Gear on the Test Chamber. Pull the lever. Push the snowflake button. The pull the lever again. Take out the hardened Gear.
  23. Go to the Snow Forts one more time. Now click on the Snow Forts Clock to get behind it. Place the Gear in the middle, the Spring on the upper left, and the Target on the outside (on top of the pole). Now exit the Clock.
  24. The Construction worker will cheer. You will get a call on your spyphone from the Polar Bear! He says He underestimated you but destroying the Clock Tower was just a distraction for his Grand Master Plan. Then he says “Until next time!” and hangs up. Uh-oh!
  25. Talk to G and exit. Claim your Medal and Gift.

2 Comments »

  1. wow thats a lot o stuff to do

    Comment by stripes — January 11, 2009 @ 10:00 pm

  2. Yup it looks like a lot because theres no pictures.

    Comment by Cherry — February 7, 2009 @ 1:13 pm


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